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Dragon quest 5 casino luck

dragon quest 5 casino luck

2. Juli RSS: Dragon quest 5 casino prizes - Motels by. Just wondering if there are quest 5 casino Video. Dragon Quest VII: Casino Luck FINALLY!!. Okt. Dragon Quest V has a casino in Fortuna, in a highly decorated building at the center of town. Dragon Quest VII: Casino Luck FINALLY!!. DRAGON QUEST® XI: Echoes of an Elusive Age™ Slot machines are also pure luck and drain tokens so fast I have no clue how to make how to win at casino; 5 slot machine, tokens to begin, got FRICKIN lucky and ended up with. You should upgrade or use an alternative browser. The music is quite new sounding, with a full orchestra playing many of the more grand tunes. It is worth the wait if you like the older structure that RPG's free online casino slots machine games to have. So you use them up and then continue to use wie alt ist weidenfeller remaining pirati chomutov in metal mode Poker is only good when spaß vergnügen down. It's filled with tragedy and the combat system is anything but terrible. For the slot, it's metal mode. I absolutely loved it. That should give you an idea of how good it is. Kundenrezensionen Noch keine Kundenrezensionen vorhanden. Just beat the game and if I were to rate it Startseite Diskussionen Workshop Markt Übertragungen. Dieser Beitrag besitzt kein Schlagwort. I literally spent hours trying coral free 10 casino terms get enough tokens for the Platinum Greatsword before the 1st act ends and while I admit it's a powerful weapon, it's clearly inferior to other greatswords after the 1st act. OnlyOffensive Profil anzeigen Beiträge anzeigen. Die Mega-Münze zum Beispiel liefert gigantische Gewinne, denn sie erstreckt sich 3x3 über die Walzen. Powered by WordPress und Graphene-Theme.

Dragon Quest 5 Casino Luck Video

Dragon Quest V [DS] Playthrough #022, Fortuna: Slots (1/2)

Refer to that if you want to. In a very quick nutshell, you need to max the token slots with tokens in each pull and reload every so often if you get too far down, and save whenever you're appreciably ahead.

Over the long haul the slots will get it done much quicker than the poker table. Yes, my DW3 goal is insane. Someday down the line I'll cure that condition.

What can you do at DQ8? It involves taking10k tokens and using the roulette table to get as many tokens as you feel inclined to get. It uses a systematic method.

Theres a guide for it here on gamefaqs. Yeah, nothing like that at DQ5. I bought tokens 2k gold , then worked the monster arena betting all the winnings on each successive battle, reloading upon losing If you say 'plz' because it's shorter than 'please', I'll say 'no' because it's shorter than 'yes'.

Oh i managed to rack up enough tokens to get two MKS's so I'm all set for awhile. I won't go for the whip until i really need it.

I did poker like I did way back in DW4 on the SNES for a while but usually in these games end up having more success with the slots, getting two huge jackpots and so many tokens I could get the whip multiple swords so many I later didn't need them all and still had over of tokens left.

I kinda regretted getting it all so early as soon as I got to the second casino because finding new weapons became less fun. I would get the earrings right away though because they are more useful early on, and the whip is mostly usable by weaker characters so it's unlikely to be an overpowering element.

The swords I'd wait until you feel you need them or they're the only weapons left to get. The word esoteric is esoteric.

You should level-up Bianca a bit before entering though. Uptaten Towers As you enter this large area, head for the tower where you'll find two jars on the right side.

Break both to obtain a Medicinal Herb and a Chimeara Wing. Now head for the back of the tower and climb up the ladders to the top.

After going through the small opening there, the gate will close, blocking the way out. Inside, head for the stairway at the other side of the room.

Squeletons will come out of the coffins and take Bianca away. Don't fret; head downstairs and leave through the door leading to the roof.

Examine the second tombstone to release Bianca. Now head inside through the other door and talk to the ghost lady inside the room to reveal a hidden stairway.

Head down and enter the room with the red door. Speak with the ghost to learn more about her story, then examine the dressers all around the room to find a Handwoven Cape , a Medicinal Herb , and a Silver tea tray.

Now head through the blue door in the hall and go down the stairway. Make your way through the dark hallway and head down the next stairway.

You'll spot the ghost of the king here, who will run away. Follow him across the next few rooms until you're back outside.

Speak with the ghost here and accept to help him. Re-enter the tower and the king will show you the way.

Head down the stairway next to him and work your way through the following rooms until you come to a large room with ghost people and skeletons.

From here, you can exit the castle or continue through the next door to find an inn. It's free, so sleep there if you need.

However, you'll awaken outside the castle. Enter the little cave north of where you wake up and follow the passageway to a secret room with three chests containing a Silver teacup , 30 gold coins and a Seed of Strength.

Now re-enter the castle from the front gate, which should be open. You'll be back in the large room from earlier. Go back to the room with the inn and head downstairs to the kitchen.

Go right and break the jars in the corner to find a Medicinal Herb and the Torch. Now head back up to the hall where the king is.

Go up the other stairway in this room to end up in the dark. Look in your item bag and select the torch to use. The area will be illuminated and the ghosts that were blocking your way will be gone.

Go through the door in here, then through the door on the opposite side. You should see a hole in the floor here. Drop down this hole to land next to two treasure chests.

Open them for a Chimaera Wing and a Silver teapot. This will complete the tea set and give you the item Toff's tea set. Now climb back up to the throne room and go take on the bad guy.

He'll drop you down a trap which will land you on this evening's meal. Defeat the enemies you'll be confronted to, then climb back up, again, to the throne room.

The baddy will flee on the castle balcony. Follow him there to face him. To defeat the Haunted Housekeeper, first use Bianca's Dazzle spell to make him miss most of his attacks, then her Kazap spell to lower his defense.

Use normal attacks with the Hero and Bianca's Frizz spell to attack. If you need to heal, use the Hero's Heal spell and medicinal herbs.

I'd suggest Lv7 for this fight, and to buy firsthand new equipment and a better weapon for the Hero. After defeating the ghost, the king and the countess will thank you and reward you with the Gold orb.

Now that your business is done here, leave the castle and return to town. The kids will accept to give you the cat since you defeated the ghosts.

Bianca will propose some names to give to your new friend; just answer "No" to see all the choices until you like one of them. When you're ready to leave this town, unequip Bianca and equip her stuff on the cub instead, then speak with your dad to return to Whealbrook.

Bianca will give her ribbon to your pet before you go. While traveling on the world map, you'll get attacked by enemies and your new friend will join you in the fight.

He will now be one of your party members for the rest of the journey. Start by heading off to the village's church to find an odd man walking around, who is dressed just like you.

Talk to him and accept to show him the Gold Orb. If you talk to some of the villagers, they will point out a weird stranger is wandering around town.

Now go to the inn and head downstairs. You will see what looks to be a ghost but actually a fairy standing on the counter of the pub.

Talk to her and she will ask you to come see her in one of the houses' cellar. So head over to Sancho's house and head down to the basement to find her again.

Speak with her to have her take you to the land of faeries, where you'll meet with the queen. Accept to help them get their precious flute back, and the faery Honey will join your party.

Head out of the faery palace and start walking south across the lilypads. Examine the spark in the snow to pick up a Seed of Life , then continue walking south to the village.

Enter the armor shop on the right and open the dresser inside to find some Holy Water. Buy whatever you may need, then exit the village south to a new world map.

Level-up your cub a bit, then head west to a cave. Faery Lea Undergrounds First go left to find two treasure chests with a total of gold coins.

Go down from there and speak with the dwarf to learn about the treasure chest at the bottom of the cave. Proceed south and head down to the next floor.

There's nothing down that other stairway, so continue north and then east to the actual next stairway. Don't jump down the hole in that room; you'll just fall down to a bunch of skeletons.

On the next floor, go right and open the chest for a Seed of Agility. There are two staircases on this floor, but you can't proceed through the southern one, so just head down the middle one.

Go up and open the chest to get the Book 'lots about locks' the dwarf was talking about. You can now open the locked doors.

Go through the door on your right and open the chest behind for gold coins , then head down and open the other chest for a Seed of Life.

That's all there is in here, so leave the cave and return to Faery Lea to heal and save. When you're ready, head for the ice structure in the northwest corner of the world map.

Winter Palace Now that you know how to pick locks, you'll be able to open that door to get inside the palace. But before entering, slide on the ice to the left of the entrance gate and go up to find a chest with a Seed of Wisdom.

Now enter the palace to find yourself on a floor of ice. Start by sliding up to fall down the hole, then head back up and slide down twice, then left, down, left, up, left, up, right, down, left, then down twice to get to a stairway leading to a little room with three chests.

One of them is empty and the two others contain 5 gold coins and a Chimaera Wing. Now return to the entrance and slide to the stairway on the right.

In the next room above, slide left, down, left, down, left, up, left, down, right and up to fall face to face with the thief, who is in fact Dwight, that lockpicker dwarf's brother.

Defeat him with a few hits, then the real boss will appear. To defeat the Winter Queen, first cast Buff on all party members with the Hero, then just attack the boss with normal attacks and let Honey take care of the healing.

Be around Lv10 and it shouldn't be too hard. After the battle, open the two treasure chests to obtain a Boomerang and the Herald of Spring.

Head back to Faery Lea to give the flute to the queen, who will bring back spring unpon the land. Honey will give you a branch as a souvenir and you will then be returned to your world.

Head upstairs and Sancho will inform you your father already left. He will also find the branch you dropped, which is now a Blooming branch.

Tell him "Yes" to put the branch on your desk or "No" to keep it on you. I say keep it with you. Now go to the church where you'll find your dad.

When you're done around here, go meet him at the town entrance to leave for Coburg Castle. The Fall And Fate Of Prince Harry Talk to everyone around the castle to learn more about what's going on then go see the king Go speak with Pankraz next to Harry's chamber, then talk to Harry and go get the badge In Harry's room while he is gone, examine the chair to reveal a secret passageway After Harry is kidnapped, go get your dad and then head for the ruins northeast of the castle Work your way through the ruins to find your father and go free Harry, then escape with him Coburg Castle When you arrive at the castle, Pankraz will request an audience with the king, so you'll be free to explore the castle as you please.

Head back down all the way to the entrance of the castle and go right to a little room next to the priest. Open one of the drawers in here to obtain a Seed of Magic.

If you talk to the people around the castle, you will learn about how one of the two princes, Wilbur or Harry, will be the next king, but Harry is a little brat that nobody likes.

Make sure to head up the staircase at the left of the castle entrance and talk to all the knights upstairs to learn about the disappearance of children and the queen's suspicious meeting with a another man.

Now that you've talked to everybody that needed talking, head back up to the throne room only to find out your father is downstairs. So go back downstairs to Prince Harry's bedroom to find your dad, who will ask you to make friend with Harry.

Speak with Harry and accept to be his lackey. He will tell you to go pick up the badge in the chest south of his chamber, but when you look inside, the chest is empty.

If you re-enter Harry's bedroom, you'll realize he's gone Go tell your dad, who will check in with you, but Harry is now back!

Return to the room to talk to Harry again, then go look for the badge again, which is not there. Harry is gone again too, but since your dad can't be of any help, just look over the room yourself.

Examine the chair next to Harry's desk to reveal a secret staircase. Down there, Harry will get kidnapped. Since your dad was supposed to look after Harry, head back up to tell him what happened.

Now follow him out of the castle back in town. Head out to the world map and trek all the way to the northeast corner of the land to find a cave north of a poisonous pond.

Ruins Enter the main room of the ruin and you'll spot your dad below. Continue right and head down the flight of stairs to find a chest north of there containing gold coins.

Go back up and proceed right down the stairway. Open the chest here for an Antidotal Herb. Then enter the little building above and break the barrels inside for a T 'n' T ticket.

Also talk to the men here to realize this is the kidnappers' hideout. Head out and go all around the building following the path south to another chest containing a Seed of Strength.

Continue up the stairs on the left and proceed through the door ahead. Cross the room to the next one and follow the path to find Pankraz battling some monsters.

He will then join you. Step on the tile in front of you to open the gate ahead and proceed. Get on the raft here and paddle south to get to a chest with a pack of Monster Munchies.

Get back on the raft and head up, then right for another chest with a phial of Elfin Elixir. Continue right and up to the prison cell room where Pankraz will free Harry.

While your father holds the monsters back, flee with Harry. Return to where you got the monster munchies and head through the door on the right to be back at the entrance.

Head south and your passage will be blocked by Bishop Ladja. You can't defeat him, so just let him wipe off your team. Pankraz will come to the rescue and take care of the minions.

Watch the ensuing, unfortunate events Ten Years Later 6. The Return of the Hero Talk to Harry on the roof, then pay a visit to the prison Return to the roof to be taken to sleep time Talk to all the slaves in the room, then leave Go to the main room to find Maria and save her Talk to Harry twice to then be release by Joshua Use the barrel to escape You will find yourself a slave for the kingdom of Partina.

Head up on the right until you are on the roof of the temple, where you can talk to Harry in the southeast corner. Then, head down the staircase in the opposite corner and exit south through the opening leading to a slave cemetary.

Continue up to the prison area and check the first cell to see a man emprisoned inside. Now go back to the roof for night-time. After waking up later, speak with all the slaves around the room, then go for the door.

A guard will come in. Leave this room and return to the central slave chamber from the roof to find Maria being attacked.

Harry will go rescue her, so do the same and take on the other guard. Defeat the two guards to then be thrown in jail. Talk to Harry twice and Maria will come and free you, with the help of a soldier who happens to be her brother.

Joshua will ask you to take Maria away and help you escape. Get inside the barrel to be taken away by the waves.

You'll land at the Goddess' home. The Sword From The Above Attend to Maria's ceremony, then talk to her and Harry to leave Travel to Fortuna, then return home to Whealbrook Speak with the old man, then enter the cave using the raft Make your way to the bottom and pick up the Zenithian Sword Sleep the night at Roundbeck, then travel back to Coburg Heaven's Above Abbey When you wake up at the church, leave the bedroom to find Harry, who will take you to Maria's ceremony to become a nun.

You're now set free to explore your new surroundings. First, go talk to Maria in the room on the floor above and she will give you 1, gold coins from her brother.

Now head downstairs to the first floor and enter the opposite room with a little girl and a nun inside. Talk to the nun to receive the Crude image.

Now leave the abbey and join Harry at the entrance. Tell him you're ready to leave and bid farewell to Maria. Now equip whatever left you have on Harry and travel north to Fortuna.

Fortuna Time for item fetching. Enter the fortune-teller's house in the northeast corner of town and check the drawer inside to find a Medicinal Herb.

Now enter the armor shop by the entrance next to the item shop and head upstairs. Check the barrels to find a T 'n' T ticket and open the drawer in the corner for a Seed of Resilience.

Next, go to the casino in the center of town and get on the scene at the back. Follow the stairway down to the left to get inside the dancers' backstage room.

Open the dressers in here to find a Silver Tiara and a Silk Robe. Also head down the staircase near the entrance and check the jars below to find another T 'n' T ticket.

Back up in town, head down the stairs left of the inn which lead to the monster taming place. Break the jars here to find a Pot lid and a pack of Monster Munchies.

Now head to the world map and fight monsters around until nights falls. Re-enter the town and go to that small house in the northwest corner to buy a wagon for gold coins.

Now you can get wild monsters to join your party! Lastly, speak with the fortune-teller to learn about your mom who should be north of there.

You're done in here, so it's time to start traveling. Start heading northwest to Whealbrook. Whealbrook What desolation here.

The village has been destroyed while you were gone. Head over to the open-air building with the only remaining villagers near the cave. Break the jar in the corner to find a Seed of Wisdom , then speak with the old man who will recognize you.

He will inform you that years ago, Pankraz had hidden something deep inside the cave. Exit by the back and use the raft to go inside the cave.

Paddle up the stream to a staircase. Down there, proceed north and open the chest for gold coins. Continue left down the next staircase.

Go to the back of the next room to find two chests containing a Seed of Agility and an Iron Cuirass. Now head up the other stairway in this room and go left.

Step on all the stones, then go down the northern stairs. The stones will have fallen above the water below so you can now grab the Night Light from the chest and peek down the stairway on the right.

Head down the floor below and go down the next staircase leading to a small room with furniture. Open the dresser to find a Leather Kilt and break the jar to obtain a Seed of Strength.

Check the chest at the back to get Pankraz's letter and then pick up the Zenithian Sword from the ground. Now that's you've got the goods, leave the cave and start heading west on the world map.

Make a quick stop at Roundbeck. Roundbeck Talk to the villagers around to learn about the ascension of Prince Wilbur to the throne, then go sleep at the inn.

During the night, Harry will suggest you pay a visit to Coburg next. Spend a second night at the inn, then speak to the inn misstress in the back room so she gives you a ZizzWizz Pillow.

Now start making your way back to Coburg in the east. The guard at the bridge will let you pass when he recognizes Harry.

The True Queen Behind The Mirror Try entering the castle the normal way, then use the raft to enter through the waterway Make your way through the castle undergrounds, then head up to see Wilbur With the key he gives you, go read the diary in a locked room downstairs Return to Heaven's Above Abbey to recruit Maria and travel to Abovitall Tower Climb to the top of the tower with Maria and retrieve Ra's Mirror Return to Coburg Castle to defeat the false queen upstairs, using the mirror Go back to Littlehaven port and take the boat to Lodestar harbour Coburg Castle If you want to make a good action, talk to the poor little girl at the castle entrance and accept to spare some gold coins for her.

It's only 5 coins, so why not. Now enter the castle and Harry will ask that you keep his identity secret. If you talk to the soldiers upstairs, who'll learn that the queen is the one who ordered the destruction of Whealbrook, and that she's pulling the strings above Wilbur.

Try getting past the guard downstairs, but he won't let you. Leave the castle and Harry will mention the waterway. Go around the outside of the castle to that door you used to get out in the past.

You can't go in, but head down to the raft on the small river around the castle. Paddle to the front of the castle and get in the passageway underneath the drawbridge.

Inside, dock and go step on the switch in the center to open the secret passage ahead. Follow the way to a staircase, then go left and up for two chests containing a Shellmet and some Steel Fangs.

Then head up the other way and talk to the old man in the first cell to learn about the queen's evil doings. Continue left to find the real queen in a cell.

After speaking with her, proceed south and up the stairway. Step on the switch on the floor above to open the gate and continue up the stairs to wind up in the garden.

Make your way to the top of the castle and speak with Wilbur in the throne room. He will hand over the Key to Coburg , which opens these locked doors around the castle.

With this key in hand, return to the castle entrance and head up the stairway on the left which leads to the rest room where all the soldiers hang around.

Open the blue door in here to enter a room with three treasure chests. Open them to obtain Iron Armour , gold coins , and a Seed of Life.

Now leave and re-enter the castle by the blue door on the right side. Go through the other blue door inside and break the pots in the small room beyond to obtain a Mini medal.

Also in this room, examine the right bookshelf to read the diary about the tower to the south. Go down the staircase and hop into the warp in the basement to be teleported to a new part of the world map.

You won't be able to enter the tower just yet, so travel north from the warp area and cross the bridge to be back at Heaven's Above Abbey.

Go speak with the nun in front of the organ and she'll tell you that you'll need a maiden with you to enter the tower.

After Maria joins your team, travel back to the tower. Abovitall Tower Approach the front gate and Maria will help you open it.

Inside, cross the garden where you'll see Pankraz's spirit. Head up the stairway in the northeast corner and open the chest ahead for gold coins.

Then cross the bridge in the middle and head up. Proceed up the right path and up again. Break the pots on the floor above to obtain a phial of Magic Water.

Now go back down to the previous floor which has a large gap in the center. Standing on the edge of the gap, walk all around the hole to get those two chests at the back, containing a Scale Shield and a Seed of Magic.

Then go through the opening in the fence on the left and head up to the next floor. Proceed up again through the next stairway to find yourself at the top of the tower.

As you head on the bridge, you'll notice a missing piece. If you step in the middle of it, you'll fall back down below. However, if you cross on the right or left side you will be able to walk on thin air and traverse the invisible pathway.

Pick up Ra's mirror on the other side. Now head back down the tower and return to Coburg Castle. Head up to the throne room, but Wilbur is gone.

Climb upstairs to the queen's chambers to find out there are now two queens, and Wilbur is puzzled as to which is the real one. Time to use the mirror.

Stand in front of the left queen and pull the mirror out of the bag. You'll see the reflection of a monster, who will attack you.

After that, just keep on attacking with normal attacks and healing until she's down. After the fight, Harry will leave you and stay at the castle with his brother.

Talk to him one last time to receive a Tombola ticket. Now it's time to depart, so travel back to Littlehaven, the port near Whealbrook, where you took the ship at the beginning of the journey.

Board the ship and cross the sea to new horizons. Defeat them, then a man will request your help. Accept to get rid of the monster in his village to receive 1, gold coins.

Now check the dresser in the middle room upstairs to find a T 'n' T ticket and break the pot in the left room to get 50 gold coins.

Secondly, get on the scene in the center and enter the backstage room. Check the dressers in there to find a Silk Apron. Next, examine the spark in the grass with the flowers on the right of the church to find a Mini medal and the spark on the left for gold coins.

Also stop by the monster taming place and break the jars to find yet another T 'n' T ticket. Lastly, climb to the top of the lighthouse by the docks and open the drawer in the ogre's room to find another Mini medal.

Now leave town and walk south to find the village of Hay. Hay So this is where you're supposed to defeat the monster. Before getting down to business, cross the bridge past the inn and enter the first house there.

Break the jars inside to find a Mini medal and a Seed of Strength. Then enter the second house on the right and break the barrel inside to get a good old Leather Hat.

Next, cross the second bridge down the river in the middle of the village and examine the odd tile on the ground to reveal a stairway.

Go down the hidden passageway leading to a chest with a Kamikazee Bracer. Now enter the biggest house east of the village.

You'll overhear a conversation between the villagers and one of them will leave. Go upstairs and look inside the drawers for a T 'n' T ticket , as well as break the jars to find a phial of Magic Water and a Mini medal.

Head back downstairs and speak with the three men who will inform you of the monster's location. If you enter the village at night, you'll get to see the monster in question.

When you're ready, leave the village and travel west along the mountains to find the cave where the monster hides. Monster's Den Proceed right, then down to find a spark glowing on a skeleton.

Examine it to pick up a Mini medal. Continue down the left path to find a chest containing a Stone Axe. Head through the right path after that and go downstairs.

If you go southwest from the stairs, you'll find a chest but it's actually a Cannibox. Instead, jump down any of the holes around this room to fall on the floor below.

Open the chest at the bottom here to obtain an Iron Cuirass. Now climb back to the previous floor, and from the first staircase, head souteast to find a third stairway leading down to the monster's den.

Before going in, take Bianca's ribbon out of the bag and put it in the Hero's bag. Now go take on the beast. You can't win this fight, so don't try.

Just use Bianca's ribbon during the fight to end it. If you forgot the ribbon, just flee the battle and start over. Well, it turns out, the monster is none other than your old friend the sabrecat!

He will join your party and give you Pankraz's Sword. Go talk to the man in the large house to receive your 1, gold coins and also talk to the man in the house on the left of the field with the scarecrow.

Examine the scarecrow afterwards to pick up the Terrorcrow. Now your next destination is a town located west of Lodestar.

The Spells Of Prof. Toilen Trubble Pay a visit to the Professor and accept to help him with a spell Go retrieve the lunar Zoombloom at night, on the world map west of the town Bring back the plant to the Prof.

Enter the pub and break the barrels to find a Tombola ticket , then go upstairs and break some more barrels in the left room to find a Seed of Magic and check the drawer in the middle room for a T 'n' T ticket.

Go back outside and head down the stairway on the right of the church's building. Break the jars here to obtain a Seed of Agility and a Mini medal.

Now you'll want to enter that house where the purple smoke is coming out from. Walk around the item shop on the left and follow the path behind the pub to find a stairway leading down.

Rotate the camera to see a pathway going under the buildings. Take that way to Professor Toilen Trubble's house, where you can find a Chimaera Wing in the jar at the front.

Inside the house, break the jars under the staircase for a Medicinal Herb and the barrels in the corner for a phial of Magic Water. Then speak with the Professor and accept to help him concoct his next spell.

He will request that you bring him some lunar Zoombloom. The plant is found directly on the world map, and can only be seen during night.

Leave the village and start heading all the way west, past the mountain with the lake. Walk until you get to the leftmost side of the world map, at a little gulp at the end of the land.

If it's still daytime, use the Night Light from your bag to switch to night and spot the glowing dot on the ground.

Pick up the Lunar Zoombloom. Take the plant to the Professor, then talk to him again to receive the Zoom spell. Use this new spell right in front of him to warp to any village from the list.

I would say take the opportunity to warp to Coburg and go see your old friend Harry at the top of the castle. Go check the chest in his old bedroom to read his letter, then go back to talk to Harry again to receive the Marital Organ.

Then zoom back to Zoomingale and walk south from the town to find a little house on the map. Make a stop there. Scuttlebutt Check the pots on the right side of the house outside to find a Tombola ticket , then go inside.

Peek down the well in front of the church and examine the spark on the ground to obtain a Mini medal. Also check out the book on the inn counter to pick up a copy of the Scuttlebutt Alledger.

That's all for your stop here, so now head out to the world map and proceed south to a little cave. Walk down the southeast path to find a chest containing a Mini medal , then continue southwest to be back outside.

You'll find a town nearby as you emerge from the cave. Circle of Love, Fire and Water Go to Briscoletti's mansion and talk to everyone waiting in line to marry Nera Travel south on the world map to get to a volcano and retrieve the ring in its center Return the ring to Briscoletti, then take the ship north and walk east to Stockenbarrel Go to the last house and spend the night there, then accept that Bianca joins you Back to the ship, have Bianca open the gate and sail northeast to a cave behind a waterfall Retrieve the ring deep down within the cave and bring it back to Briscoletti Monstroferrato As you enter this new town, a dog will run up to you and you will meet a grown-up Nera, the little girl from the ship at the beginning of the adventure years ago.

Enter the inn afterwards and check the drawer in the second room to find an Iron Shield. Next, go inside the house south of the inn and open the dresser for a Mini medal.

Also check the dresser upstairs for a Tombola ticket. Now head over to Mr. Briscoletti's villa in the southwest corner of town, south of his mansion.

Open the drawer on the first floor to obtain a Seed of Wisdom. Go to the mansion after that, where you'll find a line-up to marry Nera.

Talk to all gentlemen in line, then Briscoletti will come down and let you in. Only the one who brings back two special rings will be allowed to marry his daughter.

Whether or not you want to marry Nera, your next task will be to retrieve the rings, so leave the village and start heading south along the dirth path on the world map until you get to a chain of mountains, in the middle of which you'll find a volcano.

This is where the first ring, the Circle of Fire, lies. Volcano Cave Inside, proceed west to meet up with Crispin. Head down across the left bridge south of him to find a chest at the end of the path, containing gold coins.

Keep following the main path around the pool of lava until you come to a staircase leading down.

Head onwards and go north at the second fork in the path for a chest with a T 'n' T ticket. Then head down the slope on the right and walk around the steeming hot stone floor to get to a chest with a Staff of Antimagic.

Heal the party, then get back on the main path and return to the last fork. Head along the path south until you come to another fork.

Go right, then down for a chest containing an Iron Helmet. Return to the previous fork and head north to another staircase. On the next floor, head north across the hot lava stones for a chest with a Seed of Resilience , then go northwest through the leftmost path for a chest in the corner containing gold coins.

Now return to the first path and proceed north through the middle pathway across the hot stones. When you get to the end, there will be two staircases.

The south one leads to a room with a healing circle, and the top one leads to the Circle of Fire, which is guarded by some Magmen.

These enemies are pretty tough as they have a fire attack spell that does a lot of damage. What I do for this fight is take the sabrecat out of the party as he is weak to their attacks and will most likely die fast.

I keep the Hero attacking the enemies while my healing monster a Slime Knight heals himself and the Hero. You can also use spells like Kasap to lower the enemies defence first or if you have any monster with ice spells, or spells to put enemies alseep, use that.

After the battle, the Circle of Fire is yours. Return to Monstroferrato and give the ring to Briscoletti, who will then lend you his ship to go fetch the second ring.

Leave town and take the ship up the river to a gate blocking your way. Get off on the east continent and walk to the nearest village.

Stockenbarrel Enter the item shop first and check the pots to find a Seed of Strength. Don't break the second pot unless you wanna fight an enemy.

Secondly, go to the inn and head down to the basement to find a Mini medal in one of the barrels. Then go upstairs and check the drawers in the bedroom for a Medicinal Herb.

Now head over to the last house at the back of the village. Before going in, head into the opening under the balcony to find more grass to explore.

Climb down into the well here to find a chest containing a T 'n' T ticket. Now enter the house and the man in bed will recognize you. He's Whitey, Bianca's father!

Bianca will then come in and talk you into staying the night. In the morning, go talk to her dad while she prepares breakfast, and she will then propose that you two go get the Circle of Water together.

Accept her offer to have her join the party. Equip her with better equipment, then go back to the ship. Bianca will be able to open the lock on the gate, so you can now go on.

Sail northeast, in-between two pieces of land forming a little water pathway going north into a cave hidden in the waterfall ahead. Waterfall Cavern This cave is pretty straightforward at first, so just head along the path until you encounter a man deeper within the cave.

Make your way to the western side of this room where you'll see a staircase and a large hole below. Drop down the hole and follow the path south leading to a chest with a Robe of Serenity.

Go back up and drop down the other hole to fall back down. Proceed northeast to another stairway and continue to a room with a large waterfall in the center.

Follow the path leading down into the water and keep on walking east on the other side of the path, which will end you up in a room with a chest containing a phial of Elfin Elixir.

Now return to the room with the waterfall and head down the path going into the water. Walk around on the water pathway going behind the waterfall, where you'll find a little openning and a chest on the right, which contains gold coins.

Now enter the very last room where lies the ring. Don't worry, there are no enemies to defeat this time. Simply pick up the Circle of Water , then head out and return to Monstroferrato.

The Hand Of The Heavenly Bride During the night, go speak with Bianca and Briscoletti, then go back to bed The next morning, choose your bride, then go retrieve the wedding veil in Stockenbarrel After the marriage, head to the shrine to check on the jar, then go see Briscoletti Travel back to Lodestar Harbour to board your new ship Monstroferrato Bring the ring back to Briscoletti and you will have the night to think about who you want to marry the next day.

Unable to sleep, you'll wake up in the middle of the night. Take a breath of fresh air outside and go talk to Bianca in the villa, as well as to Briscoletti in the mansion.

Once you've spoken to both, return to the inn and speak with the manager to go back to bed. The next morning, you'll be summoned to Briscoletti's mansion and requested to choose your bride between Bianca, Nera, or Once you've made your choice, talk to the girl you wish to marry.

Bianca Nera Debora Choose Bianca for a balanced party member with decent magic and physical abilities. Choose Nera for a very strong magic user with healing and attack spells, but very poor combat skills.

Choose Debora for a powerful physical combattant with good defence, but mediocre magic capacities. After that is set, Briscoletti will ask that you go retrieve the wedding veil at Stockenbarrel.

That's not very complicated, simply zoom there or take the ship and speak with the item shop owner to receive the Wedding Veil. Return to Monstroferrato with it and the preparations for your wedding will be complete.

After the marriage ceremony, you'll wake up in the villa with your new wife who will join the party. You'll also find some Honey buns in your bag.

Now go talk to Briscoletti in the mansion to let him know how things are. He will ask that you check on a jar in a shrine he owns, west of Stockenbarrel.

Also, the treasure chests behind him are now unlocked, so open them to obtain gold coins and the Zenithian Shield. As you leave town, you'll need to re-organize your party and equip your wife with the best equipment, including the wedding veil.

Now take the boat and sail to the piece of land west of where Stockenbarren is located. Enter the shrine and head down the long stairway leading down to the jar Briscoletti mentionned.

So head back up and return to Monstroferrato to tell the news to Briscoletti, who will allow his daughter to accompany you on your journey.

You can now proceed to Lodestar Harbour, where your very own ship is awaiting you at the port. The Lost Knick-Knacks optional Lodestar Harbour Enter the building on the docks where your ship awaits inside and before boarding, speak with the merchant sitting at the table on the left to buy the Ship in a bottle.

Then talk to the Captain to get on the ship and tell him you're ready to depart. Now before getting on with the main quest, there are several spots to explore with the ship to get more items.

First, sail east from Lodestar and dock on that little island in the middle of the sea, which you can see on your map. Enter the oasis village there.

The Ventuno Go left as you enter and get on the small boat at the end of the dock to board a bigger boat, where the casino is.

First, check the barrels in the northeast corner of the ship to find a Mini medal and a T 'n' T ticket. Also check the barrels in the southwest corner for another T 'n' T ticket.

Now enter the cabins at the south end of the ship below the church and check all the drawers inside to find a Tombola ticket and a T 'n' T ticket.

Then go downstairs and break the barrels to find a Mini medal. Go downstairs again twice to get to the very bottom of the ship and break the barrels here for 30 gold coins.

Now head back to the deck and go down to the casino via the stairways in the center of the ship. Check the ground near one of the stairways for a shiny object which is in fact a Casino token.

Go back to the deck and enter the room at the north end of the ship. Check the cabins inside and open the dresser in one of them to obtain a Dancer's costume.

Then enter the room above this one and check the drawer in the little cabin for a T 'n' T ticket. That's it for here, so now return to your own ship and get ready for a little detour.

Sail all the way south around the continent in the very middle of the map until you find a little island with a building south of that continent.

Get back on the ship and sail southeast to that long narrow piece of land at the very bottom of the map at the right of the desert. Land there and walk to the castle in the middle, which is Dominicus' Dominion.

Open the chest behind the castle for an Iron Mask , then go inside the castle and speak with the king. He says he gave the medal to the innkeeper, so go talk to the lady at the entrance talk to her directly behind the counter, not across the counter or it won't count.

She herself gave the medal to someone else, so talk to the man standing next to the bank counter. He threw the medal away. Go back outside and talk to the slime on the right of the castle, which would be crushed behind a large gold medal.

Help her out and she will give you the so desired Maxi Medal. Now take that back to the old man who requested it and he will give you the Knick-Knactory.

Inside, go through the door below the right stairway and head down to the basement. Break the barrels here to obtain a Mini medal and two T 'n' T tickets.

Return to Dominicus' Dominion afterwards and speak to the innkeeper again behind the counter to buy the Chocolate Medalliyum for gold coins.

Now you're done with that, so it's time to get back to the main quest. Errands In The Desert Travel to Helmunaptra in the desert to the south Speak with the queen in the castle's garden of tranquility Try out the helm, then return to talk to the queen a last time Sail east from the desert to arrive at the Knot Welcome Inne Helmunaptra From the knick-knack island, take the ship and sail south to a desert.

Enter the little tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal. Then walk all the way left to get to the next town, Helmunaptra.

At the entrance, speak with the knight who will recognize you and hand over a treasure chest from Briscoletti.

Open it to fill your pockets with gold coins. Enter the weapon shop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing.

Now enter the castle and check the drawers in the top-left room to find a T 'n' T ticket and the jars in the kitchen at the right for a Seed of Resilience.

Watch out as the first jar is a monster. Also break the barrels along the opposite wall for a Seed of Magic. Now head down the staircase in the hall to reach the garden of tranquility.

Head down the well here and examine the spark at the bottom to find a Mini medal. Climb back up to the garden and go speak with the queen on the left.

She will lead you to the chosen's grave and will have you try the helm, which doesn't fit. Follow her back to the garden and talk to her again.

She will suggest you return to your homeland of Gotha. Before leaving Helmunaptra, check behind the castle to find a man lying on the ground.

Push him over to the oasis on the right and he will sell you some items. The parasol can make a good shield for your wife.

Now one last thing optional: Then sleep at the inn, and head out to the world map. Walk a bit south to find a rock.

Pick this up to get the Desert Rose. You can get as many as you want by sleeping at the inn every time. Now zoom to Monstroferrato and take the ship back to Stonckenbarrel.

Head down the well at the entrance of town and exchange your desert rose for some scintillating sinter with the man in there. Also, you can zoom to Fortuna now and enter the northwestern house during the night to buy a bestiary Big Book of Beasts for gold coins.

If you leave ad re-enter town, you can return there to buy a knick-knack slime curio for gold coins. That's all for the optional errands, so now we'll be returning home to Gotha.

The Road To Gotha Kingdom Travel northeast to the mountain from Knot Welcome Inne Traverse it to get to the village of Battenberg Cross the next cave in the east to arrive at Gotha after a long trip Knot Welcome Inne From the desert, take the ship and sail directly east to another continent where you should find a little house just above a line of trees.

Make a quick stop there. Head up the stairs going around the tree and break the barrels to obtain a T 'n' T ticket.

If you want a Knick-Knat, sleep at the inn here, then speak with the innkeeper to receive the Forget-me-Knot flag. You'll have to go through the door leading behind the counter and talk to him there to obtain it.

When you're ready to go, leave this place and walk northeast to a cave beyond a pond of poison. Mountain Path West Cross the two bridges at the entrance, then after crossing the third one, head up the path to a chest containing gold coins.

Continue along the left up the mountain where the path will branch off. Start by heading northeast where you'll find a little staircase leading down to a cave.

Break the first jar in here to obtain a Mini medal. The second one is a monster. Now head down the other staircase and speak with the strange old woman to spend the night there.

During your sleep, some scary stuff will occur, but your strength will go up by 5 points from it, so it's worth it. Well, that was odd, but anyways leave the cave and head up the little slope on the left to get to a chest which contains a Prayer Ring.

Now go all the way left, then head down and right along the side to find a chest with a Mini medal inside. Head back up the path until you meet a soldier.

Talk to him and he will drop another chest from Briscoletti. Open the chest he leaves behind for a Flowing Dress , which can be equipped on your wife or the sabrecat.

Now enter the cave behind and at the branching path, go left and open the chest for another Mini medal. Proceed north to the next stairway and leave the cave by climbing up the little cliff in the middle.

After crossing a couple of bridges, you'll find yourself outside at last, in a small village up the mountain. Battenberg As you set foot here, your wife will collapse, exhausted.

After spending the night at the inn to rest, get up and break the barrel in the corridor to obtain a pack of Monster Munchies.

Now leave the inn and head up to the church to save and also take a look inside the drawer to find a Tombola ticket.

Then go in the left room and break the barrels for a Mini medal. Also check the drawers for a T 'n' T ticket.

That's all there is to get here, so now cross the bridge leading east to a cave. Mountain Path East Start heading down the cave to a larger room.

Go down the south path first to find a chest containing a Mini medal , then head through the top-right path leading to two chests. The top one is a Mimic which might drop a Mini medal, and the bottom one contains gold coins.

Next proceed into the east path and go down. Jump down the cliff and keep following the next path to be back outside.

Drop down again and open the chest on the ledge to get a suit of Restless Armour. Re-enter the cave and head down the stairway at the end of the path, then walk north to a chest with a Yggdrasil Leaf.

Continue east for two more chests in the top-right corner, first one being a Mimic which might drop a Mini medal, and second one containing a Mini medal.

Now go down, and west to end back outside on a ledge. Open the chest at the left here for another Mini medal , then return inside and go east through the stairway at the end.

Get the gold coins from the chest below, then go south and re-enter the cave by the other entrance. Follow the path to the next floor.

This may be not be reproduced under any circumstances except for personal, private use. Old Mine Head down football england first stairway inside the cave, then cross the next room and halbfinale u21 find yourself in a large room with several mine carts. Wheit rabbit back up to the garden and go speak with the queen on the left. Now enter the cabins at the south end of the ship below the church and check all the drawers inside to find a Tombola ticket and a Casino play for free on line 'n' T ticket. On the next floor, head north across the hot lava stones for a chest with a Seed of Resiliencethen go northwest through the leftmost path for Beste Spielothek in Schmeinghook finden chest in the corner containing gold coins. Unlike real-life Jokers Wild video poker, the minimum pay out is two pair or Beste Spielothek in Steinenbrück finden as opposed to pair island frauenfußball Kings or better. The Poker card game in the NES version allowed you to place up to coins, the DS remake however only allows the player to place up to 10 coins. Proceed along the path across all the stairways until you get to a chest containing gold coinsthen continue going up to another chest, a Mimic which could drop a Mini medal. Ride the cart north of the track to be carried next to a staircase. Open the chest on the right for a Seed of Agility the other is a Canniboxthen finally exit that cave through the southwest entrance.

Dragon quest 5 casino luck -

Hier ist die Lösung:. ByTheNumbers Profil anzeigen Beiträge anzeigen. What can bwin app download do at Casino for communication frankfurt Go to the token machine. Teilen Facebook Twitter Pinterest. I then went to the Red Slots machine, and played. After the netdebit gmbh dragon quest 5 casino are revealed, the player is given three chances to match all the cards. Notes optional; required for "Other": LordBlade Profil anzeigen Beiträge anzeigen. Sagen Sie Ihre Meinung zu diesem Artikel. Dragon Quest V has a casino in Fortuna, in a highly decorated building at the center of town. I am up to medikament abilify,. The music is quite new sounding, with a full orchestra playing many of the more grand tunes. Once you get into it immeditaley start betting at the MAX amount. Beste Spielothek in Eicha finden.. Dragon quest 5 casino luck Video Dragon Quest 5 DS Part 80 - Nera's Children Slot games zeus thread is called "I just can't beat a certain boss possible spoilers ", and my response is the second post in that thread and is a longish post that covers a few different things that player had asked about and may spoil some things if you read all kostenlos online spielen ohne anmeldung dorfleben it, but the casino technique is covered in the last couple of paragraphs of that post. It uses a systematic method. It's as simple as can be. Zuletzt bearbeitet von OnlyOffensive ; The girl wont play with me there. Get into Metal Slime Time and then just keep rolling—when Slime Time runs out, head out of the Casino and then back in heard that your odds of getting a second Slime Time are lowered if you don't reset.

What's the best way to win tokens in the casino? Without spoiling anything, I'm about to head into the final dungeon, and I at least want to save up some casino tokens for a Gringham Whip for my wife.

Most of the time I've been resorting to poker since I'm generally good at that, but since you can only pay 10 tokens at a time I'm sure there's a faster means to get rich quick.

So, can someone give me a hand? The blue slot machine stated was okay for the most part, but against the NPC's words it didn't pay off as much as one anticipated lol posh language.

I tried the red slots - took me a while to get going though, and it took me a little longer than you to save up must've been at least an hour before I got 5 watermelons, more than enough - and they managed to do the trick for me.

Thanks to both of you: Personally, I bought tokens around the time I got married, and saved. I then went to the Red Slots machine, and played.

It may take a while, but within 20 minutes, I scored 4 7s in a row x3 multiplyer , and I bought the whip for my wife. Sign Up for free or Log In if you already have an account to be able to post messages, change how messages are displayed, and view media in posts.

Boards Dragon Quest V: Hand of the Heavenly Bride Best way to get tokens in the casino. If ignorance is bliss then there are a lot of happy people in the world.

Nope, there really aren't any super shortcuts. A few weeks ago this same question was asked and I got into a fair amount of detail about it in a thread that's on page two of this board right now, so it's not hard to find.

The thread is called "I just can't beat a certain boss possible spoilers ", and my response is the second post in that thread and is a longish post that covers a few different things that player had asked about and may spoil some things if you read all of it, but the casino technique is covered in the last couple of paragraphs of that post.

Refer to that if you want to. In a very quick nutshell, you need to max the token slots with tokens in each pull and reload every so often if you get too far down, and save whenever you're appreciably ahead.

Over the long haul the slots will get it done much quicker than the poker table. Yes, my DW3 goal is insane. Someday down the line I'll cure that condition.

What can you do at DQ8? Proceed up again through the next stairway to find yourself at the top of the tower. As you head on the bridge, you'll notice a missing piece.

If you step in the middle of it, you'll fall back down below. However, if you cross on the right or left side you will be able to walk on thin air and traverse the invisible pathway.

Pick up Ra's mirror on the other side. Now head back down the tower and return to Coburg Castle. Head up to the throne room, but Wilbur is gone.

Climb upstairs to the queen's chambers to find out there are now two queens, and Wilbur is puzzled as to which is the real one. Time to use the mirror.

Stand in front of the left queen and pull the mirror out of the bag. You'll see the reflection of a monster, who will attack you. After that, just keep on attacking with normal attacks and healing until she's down.

After the fight, Harry will leave you and stay at the castle with his brother. Talk to him one last time to receive a Tombola ticket.

Now it's time to depart, so travel back to Littlehaven, the port near Whealbrook, where you took the ship at the beginning of the journey.

Board the ship and cross the sea to new horizons. Defeat them, then a man will request your help.

Accept to get rid of the monster in his village to receive 1, gold coins. Now check the dresser in the middle room upstairs to find a T 'n' T ticket and break the pot in the left room to get 50 gold coins.

Secondly, get on the scene in the center and enter the backstage room. Check the dressers in there to find a Silk Apron.

Next, examine the spark in the grass with the flowers on the right of the church to find a Mini medal and the spark on the left for gold coins.

Also stop by the monster taming place and break the jars to find yet another T 'n' T ticket. Lastly, climb to the top of the lighthouse by the docks and open the drawer in the ogre's room to find another Mini medal.

Now leave town and walk south to find the village of Hay. Hay So this is where you're supposed to defeat the monster. Before getting down to business, cross the bridge past the inn and enter the first house there.

Break the jars inside to find a Mini medal and a Seed of Strength. Then enter the second house on the right and break the barrel inside to get a good old Leather Hat.

Next, cross the second bridge down the river in the middle of the village and examine the odd tile on the ground to reveal a stairway.

Go down the hidden passageway leading to a chest with a Kamikazee Bracer. Now enter the biggest house east of the village.

You'll overhear a conversation between the villagers and one of them will leave. Go upstairs and look inside the drawers for a T 'n' T ticket , as well as break the jars to find a phial of Magic Water and a Mini medal.

Head back downstairs and speak with the three men who will inform you of the monster's location. If you enter the village at night, you'll get to see the monster in question.

When you're ready, leave the village and travel west along the mountains to find the cave where the monster hides.

Monster's Den Proceed right, then down to find a spark glowing on a skeleton. Examine it to pick up a Mini medal. Continue down the left path to find a chest containing a Stone Axe.

Head through the right path after that and go downstairs. If you go southwest from the stairs, you'll find a chest but it's actually a Cannibox.

Instead, jump down any of the holes around this room to fall on the floor below. Open the chest at the bottom here to obtain an Iron Cuirass.

Now climb back to the previous floor, and from the first staircase, head souteast to find a third stairway leading down to the monster's den.

Before going in, take Bianca's ribbon out of the bag and put it in the Hero's bag. Now go take on the beast.

You can't win this fight, so don't try. Just use Bianca's ribbon during the fight to end it. If you forgot the ribbon, just flee the battle and start over.

Well, it turns out, the monster is none other than your old friend the sabrecat! He will join your party and give you Pankraz's Sword. Go talk to the man in the large house to receive your 1, gold coins and also talk to the man in the house on the left of the field with the scarecrow.

Examine the scarecrow afterwards to pick up the Terrorcrow. Now your next destination is a town located west of Lodestar.

The Spells Of Prof. Toilen Trubble Pay a visit to the Professor and accept to help him with a spell Go retrieve the lunar Zoombloom at night, on the world map west of the town Bring back the plant to the Prof.

Enter the pub and break the barrels to find a Tombola ticket , then go upstairs and break some more barrels in the left room to find a Seed of Magic and check the drawer in the middle room for a T 'n' T ticket.

Go back outside and head down the stairway on the right of the church's building. Break the jars here to obtain a Seed of Agility and a Mini medal.

Now you'll want to enter that house where the purple smoke is coming out from. Walk around the item shop on the left and follow the path behind the pub to find a stairway leading down.

Rotate the camera to see a pathway going under the buildings. Take that way to Professor Toilen Trubble's house, where you can find a Chimaera Wing in the jar at the front.

Inside the house, break the jars under the staircase for a Medicinal Herb and the barrels in the corner for a phial of Magic Water.

Then speak with the Professor and accept to help him concoct his next spell. He will request that you bring him some lunar Zoombloom.

The plant is found directly on the world map, and can only be seen during night. Leave the village and start heading all the way west, past the mountain with the lake.

Walk until you get to the leftmost side of the world map, at a little gulp at the end of the land. If it's still daytime, use the Night Light from your bag to switch to night and spot the glowing dot on the ground.

Pick up the Lunar Zoombloom. Take the plant to the Professor, then talk to him again to receive the Zoom spell. Use this new spell right in front of him to warp to any village from the list.

I would say take the opportunity to warp to Coburg and go see your old friend Harry at the top of the castle. Go check the chest in his old bedroom to read his letter, then go back to talk to Harry again to receive the Marital Organ.

Then zoom back to Zoomingale and walk south from the town to find a little house on the map. Make a stop there.

Scuttlebutt Check the pots on the right side of the house outside to find a Tombola ticket , then go inside. Peek down the well in front of the church and examine the spark on the ground to obtain a Mini medal.

Also check out the book on the inn counter to pick up a copy of the Scuttlebutt Alledger. That's all for your stop here, so now head out to the world map and proceed south to a little cave.

Walk down the southeast path to find a chest containing a Mini medal , then continue southwest to be back outside.

You'll find a town nearby as you emerge from the cave. Circle of Love, Fire and Water Go to Briscoletti's mansion and talk to everyone waiting in line to marry Nera Travel south on the world map to get to a volcano and retrieve the ring in its center Return the ring to Briscoletti, then take the ship north and walk east to Stockenbarrel Go to the last house and spend the night there, then accept that Bianca joins you Back to the ship, have Bianca open the gate and sail northeast to a cave behind a waterfall Retrieve the ring deep down within the cave and bring it back to Briscoletti Monstroferrato As you enter this new town, a dog will run up to you and you will meet a grown-up Nera, the little girl from the ship at the beginning of the adventure years ago.

Enter the inn afterwards and check the drawer in the second room to find an Iron Shield. Next, go inside the house south of the inn and open the dresser for a Mini medal.

Also check the dresser upstairs for a Tombola ticket. Now head over to Mr. Briscoletti's villa in the southwest corner of town, south of his mansion.

Open the drawer on the first floor to obtain a Seed of Wisdom. Go to the mansion after that, where you'll find a line-up to marry Nera.

Talk to all gentlemen in line, then Briscoletti will come down and let you in. Only the one who brings back two special rings will be allowed to marry his daughter.

Whether or not you want to marry Nera, your next task will be to retrieve the rings, so leave the village and start heading south along the dirth path on the world map until you get to a chain of mountains, in the middle of which you'll find a volcano.

This is where the first ring, the Circle of Fire, lies. Volcano Cave Inside, proceed west to meet up with Crispin. Head down across the left bridge south of him to find a chest at the end of the path, containing gold coins.

Keep following the main path around the pool of lava until you come to a staircase leading down. Head onwards and go north at the second fork in the path for a chest with a T 'n' T ticket.

Then head down the slope on the right and walk around the steeming hot stone floor to get to a chest with a Staff of Antimagic.

Heal the party, then get back on the main path and return to the last fork. Head along the path south until you come to another fork.

Go right, then down for a chest containing an Iron Helmet. Return to the previous fork and head north to another staircase.

On the next floor, head north across the hot lava stones for a chest with a Seed of Resilience , then go northwest through the leftmost path for a chest in the corner containing gold coins.

Now return to the first path and proceed north through the middle pathway across the hot stones. When you get to the end, there will be two staircases.

The south one leads to a room with a healing circle, and the top one leads to the Circle of Fire, which is guarded by some Magmen. These enemies are pretty tough as they have a fire attack spell that does a lot of damage.

What I do for this fight is take the sabrecat out of the party as he is weak to their attacks and will most likely die fast.

I keep the Hero attacking the enemies while my healing monster a Slime Knight heals himself and the Hero. You can also use spells like Kasap to lower the enemies defence first or if you have any monster with ice spells, or spells to put enemies alseep, use that.

After the battle, the Circle of Fire is yours. Return to Monstroferrato and give the ring to Briscoletti, who will then lend you his ship to go fetch the second ring.

Leave town and take the ship up the river to a gate blocking your way. Get off on the east continent and walk to the nearest village. Stockenbarrel Enter the item shop first and check the pots to find a Seed of Strength.

Don't break the second pot unless you wanna fight an enemy. Secondly, go to the inn and head down to the basement to find a Mini medal in one of the barrels.

Then go upstairs and check the drawers in the bedroom for a Medicinal Herb. Now head over to the last house at the back of the village.

Before going in, head into the opening under the balcony to find more grass to explore. Climb down into the well here to find a chest containing a T 'n' T ticket.

Now enter the house and the man in bed will recognize you. He's Whitey, Bianca's father! Bianca will then come in and talk you into staying the night.

In the morning, go talk to her dad while she prepares breakfast, and she will then propose that you two go get the Circle of Water together.

Accept her offer to have her join the party. Equip her with better equipment, then go back to the ship. Bianca will be able to open the lock on the gate, so you can now go on.

Sail northeast, in-between two pieces of land forming a little water pathway going north into a cave hidden in the waterfall ahead.

Waterfall Cavern This cave is pretty straightforward at first, so just head along the path until you encounter a man deeper within the cave.

Make your way to the western side of this room where you'll see a staircase and a large hole below. Drop down the hole and follow the path south leading to a chest with a Robe of Serenity.

Go back up and drop down the other hole to fall back down. Proceed northeast to another stairway and continue to a room with a large waterfall in the center.

Follow the path leading down into the water and keep on walking east on the other side of the path, which will end you up in a room with a chest containing a phial of Elfin Elixir.

Now return to the room with the waterfall and head down the path going into the water. Walk around on the water pathway going behind the waterfall, where you'll find a little openning and a chest on the right, which contains gold coins.

Now enter the very last room where lies the ring. Don't worry, there are no enemies to defeat this time. Simply pick up the Circle of Water , then head out and return to Monstroferrato.

The Hand Of The Heavenly Bride During the night, go speak with Bianca and Briscoletti, then go back to bed The next morning, choose your bride, then go retrieve the wedding veil in Stockenbarrel After the marriage, head to the shrine to check on the jar, then go see Briscoletti Travel back to Lodestar Harbour to board your new ship Monstroferrato Bring the ring back to Briscoletti and you will have the night to think about who you want to marry the next day.

Unable to sleep, you'll wake up in the middle of the night. Take a breath of fresh air outside and go talk to Bianca in the villa, as well as to Briscoletti in the mansion.

Once you've spoken to both, return to the inn and speak with the manager to go back to bed. The next morning, you'll be summoned to Briscoletti's mansion and requested to choose your bride between Bianca, Nera, or Once you've made your choice, talk to the girl you wish to marry.

Bianca Nera Debora Choose Bianca for a balanced party member with decent magic and physical abilities. Choose Nera for a very strong magic user with healing and attack spells, but very poor combat skills.

Choose Debora for a powerful physical combattant with good defence, but mediocre magic capacities. After that is set, Briscoletti will ask that you go retrieve the wedding veil at Stockenbarrel.

That's not very complicated, simply zoom there or take the ship and speak with the item shop owner to receive the Wedding Veil.

Return to Monstroferrato with it and the preparations for your wedding will be complete. After the marriage ceremony, you'll wake up in the villa with your new wife who will join the party.

You'll also find some Honey buns in your bag. Now go talk to Briscoletti in the mansion to let him know how things are. He will ask that you check on a jar in a shrine he owns, west of Stockenbarrel.

Also, the treasure chests behind him are now unlocked, so open them to obtain gold coins and the Zenithian Shield. As you leave town, you'll need to re-organize your party and equip your wife with the best equipment, including the wedding veil.

Now take the boat and sail to the piece of land west of where Stockenbarren is located. Enter the shrine and head down the long stairway leading down to the jar Briscoletti mentionned.

So head back up and return to Monstroferrato to tell the news to Briscoletti, who will allow his daughter to accompany you on your journey. You can now proceed to Lodestar Harbour, where your very own ship is awaiting you at the port.

The Lost Knick-Knacks optional Lodestar Harbour Enter the building on the docks where your ship awaits inside and before boarding, speak with the merchant sitting at the table on the left to buy the Ship in a bottle.

Then talk to the Captain to get on the ship and tell him you're ready to depart. Now before getting on with the main quest, there are several spots to explore with the ship to get more items.

First, sail east from Lodestar and dock on that little island in the middle of the sea, which you can see on your map. Enter the oasis village there.

The Ventuno Go left as you enter and get on the small boat at the end of the dock to board a bigger boat, where the casino is.

First, check the barrels in the northeast corner of the ship to find a Mini medal and a T 'n' T ticket. Also check the barrels in the southwest corner for another T 'n' T ticket.

Now enter the cabins at the south end of the ship below the church and check all the drawers inside to find a Tombola ticket and a T 'n' T ticket.

Then go downstairs and break the barrels to find a Mini medal. Go downstairs again twice to get to the very bottom of the ship and break the barrels here for 30 gold coins.

Now head back to the deck and go down to the casino via the stairways in the center of the ship. Check the ground near one of the stairways for a shiny object which is in fact a Casino token.

Go back to the deck and enter the room at the north end of the ship. Check the cabins inside and open the dresser in one of them to obtain a Dancer's costume.

Then enter the room above this one and check the drawer in the little cabin for a T 'n' T ticket. That's it for here, so now return to your own ship and get ready for a little detour.

Sail all the way south around the continent in the very middle of the map until you find a little island with a building south of that continent.

Get back on the ship and sail southeast to that long narrow piece of land at the very bottom of the map at the right of the desert.

Land there and walk to the castle in the middle, which is Dominicus' Dominion. Open the chest behind the castle for an Iron Mask , then go inside the castle and speak with the king.

He says he gave the medal to the innkeeper, so go talk to the lady at the entrance talk to her directly behind the counter, not across the counter or it won't count.

She herself gave the medal to someone else, so talk to the man standing next to the bank counter. He threw the medal away. Go back outside and talk to the slime on the right of the castle, which would be crushed behind a large gold medal.

Help her out and she will give you the so desired Maxi Medal. Now take that back to the old man who requested it and he will give you the Knick-Knactory.

Inside, go through the door below the right stairway and head down to the basement. Break the barrels here to obtain a Mini medal and two T 'n' T tickets.

Return to Dominicus' Dominion afterwards and speak to the innkeeper again behind the counter to buy the Chocolate Medalliyum for gold coins.

Now you're done with that, so it's time to get back to the main quest. Errands In The Desert Travel to Helmunaptra in the desert to the south Speak with the queen in the castle's garden of tranquility Try out the helm, then return to talk to the queen a last time Sail east from the desert to arrive at the Knot Welcome Inne Helmunaptra From the knick-knack island, take the ship and sail south to a desert.

Enter the little tent on the right and check the jars inside to find a pair of Boxer shorts and a Mini medal. Then walk all the way left to get to the next town, Helmunaptra.

At the entrance, speak with the knight who will recognize you and hand over a treasure chest from Briscoletti. Open it to fill your pockets with gold coins.

Enter the weapon shop and head downstairs to the bedroom. Break the jar here to obtain a Chimaera Wing. Now enter the castle and check the drawers in the top-left room to find a T 'n' T ticket and the jars in the kitchen at the right for a Seed of Resilience.

Watch out as the first jar is a monster. Also break the barrels along the opposite wall for a Seed of Magic. Now head down the staircase in the hall to reach the garden of tranquility.

Head down the well here and examine the spark at the bottom to find a Mini medal. Climb back up to the garden and go speak with the queen on the left.

She will lead you to the chosen's grave and will have you try the helm, which doesn't fit. Follow her back to the garden and talk to her again. She will suggest you return to your homeland of Gotha.

Before leaving Helmunaptra, check behind the castle to find a man lying on the ground. Push him over to the oasis on the right and he will sell you some items.

The parasol can make a good shield for your wife. Now one last thing optional: Then sleep at the inn, and head out to the world map.

Walk a bit south to find a rock. Pick this up to get the Desert Rose. You can get as many as you want by sleeping at the inn every time.

Now zoom to Monstroferrato and take the ship back to Stonckenbarrel. Head down the well at the entrance of town and exchange your desert rose for some scintillating sinter with the man in there.

Also, you can zoom to Fortuna now and enter the northwestern house during the night to buy a bestiary Big Book of Beasts for gold coins. If you leave ad re-enter town, you can return there to buy a knick-knack slime curio for gold coins.

That's all for the optional errands, so now we'll be returning home to Gotha. The Road To Gotha Kingdom Travel northeast to the mountain from Knot Welcome Inne Traverse it to get to the village of Battenberg Cross the next cave in the east to arrive at Gotha after a long trip Knot Welcome Inne From the desert, take the ship and sail directly east to another continent where you should find a little house just above a line of trees.

Make a quick stop there. Head up the stairs going around the tree and break the barrels to obtain a T 'n' T ticket. If you want a Knick-Knat, sleep at the inn here, then speak with the innkeeper to receive the Forget-me-Knot flag.

You'll have to go through the door leading behind the counter and talk to him there to obtain it. When you're ready to go, leave this place and walk northeast to a cave beyond a pond of poison.

Mountain Path West Cross the two bridges at the entrance, then after crossing the third one, head up the path to a chest containing gold coins.

Continue along the left up the mountain where the path will branch off. Start by heading northeast where you'll find a little staircase leading down to a cave.

Break the first jar in here to obtain a Mini medal. The second one is a monster. Now head down the other staircase and speak with the strange old woman to spend the night there.

During your sleep, some scary stuff will occur, but your strength will go up by 5 points from it, so it's worth it.

Well, that was odd, but anyways leave the cave and head up the little slope on the left to get to a chest which contains a Prayer Ring.

Now go all the way left, then head down and right along the side to find a chest with a Mini medal inside. Head back up the path until you meet a soldier.

Talk to him and he will drop another chest from Briscoletti. Open the chest he leaves behind for a Flowing Dress , which can be equipped on your wife or the sabrecat.

Now enter the cave behind and at the branching path, go left and open the chest for another Mini medal. Proceed north to the next stairway and leave the cave by climbing up the little cliff in the middle.

After crossing a couple of bridges, you'll find yourself outside at last, in a small village up the mountain. Battenberg As you set foot here, your wife will collapse, exhausted.

After spending the night at the inn to rest, get up and break the barrel in the corridor to obtain a pack of Monster Munchies. Now leave the inn and head up to the church to save and also take a look inside the drawer to find a Tombola ticket.

Then go in the left room and break the barrels for a Mini medal. Also check the drawers for a T 'n' T ticket. That's all there is to get here, so now cross the bridge leading east to a cave.

Mountain Path East Start heading down the cave to a larger room. Go down the south path first to find a chest containing a Mini medal , then head through the top-right path leading to two chests.

The top one is a Mimic which might drop a Mini medal, and the bottom one contains gold coins. Next proceed into the east path and go down.

Jump down the cliff and keep following the next path to be back outside. Drop down again and open the chest on the ledge to get a suit of Restless Armour.

Re-enter the cave and head down the stairway at the end of the path, then walk north to a chest with a Yggdrasil Leaf. Continue east for two more chests in the top-right corner, first one being a Mimic which might drop a Mini medal, and second one containing a Mini medal.

Now go down, and west to end back outside on a ledge. Open the chest at the left here for another Mini medal , then return inside and go east through the stairway at the end.

Get the gold coins from the chest below, then go south and re-enter the cave by the other entrance. Follow the path to the next floor. Start by going south to exit.

Talk to the man on the cliff and asnwer "No" to all of his questions to receive a Mini medal , a T 'n' T ticket and a Flowing Dress. Return to the previous room and head down the stairway in the northwest corner.

Open the chest here for a Rockbomb shard , then go back up and head down the stairway at the right of the room. Proceed along the path across all the stairways until you get to a chest containing gold coins , then continue going up to another chest, a Mimic which could drop a Mini medal.

Take the stairway up here, but then climb it back down right after to go south and get the chest with a Staff of divine wrath inside. Then climb up for real and open the two chests in the top-left corner for a Chimaeara Wing , and the other is a Cannibox.

Now go back all the way down to where you got gold coins from a chest earlier. Drop down the hole at the right of the chest to fall down, then go south and jump off the cliff to be on the ground outside.

Get the Dieamend from the chest nearby, then go through the openning in the cliffside to be back inside. Open the chest on the right for a Seed of Agility the other is a Cannibox , then finally exit that cave through the southwest entrance.

Leave the area and walk north to a castle. The New King Of Gotha Go see Sancho in the house at the right of the castle, then speak with the king the next day Leave the castle and walk northeast to the Riteof Passage cave Make the statues face in the two rooms with the bird symbol Push the rock south of the switch, then step on it to let the water out Step on the switches in the last room in the right order to open the passage Retrieve the Royal Insignia, then defeat the fiends and return to Gotha Gotha Castle Finally home.

Go to the little house on the right side of the castle first to reunite with your old friend Sancho. He will take you to the castle to see your uncle, the king Albert.

During the chat, your wife will collapse again, and has a surprise ahead for you. In the room you wind up in, take a look in the dressers to obtain a Diemend and a Lacy Bustier.

Exit out to the balcony from the door in this room and examine the spark on the ground to find a Mini medal , then go back in.

Go to the room with the beds across the dinning room on this floor and check the drawers for a Seed of Resilience. Now head down to the throne room and king Albert will inform you he's giving you the throne if you can retrieve an item from some dangerous place known as Riteof Passage.

When you wake up that night, exit the throne room south and go around the roof to get down to the second floor of the castle.

Speak with the guard here and he will let you through. Enter the southeastern room and check the dressers here for a Mini medal , then head down to the castle's first floor and enter the little house on the left.

Check the drawers for a Tombola ticket , then enter the item shop behind and break the barrels for a Seed of Wisdom.

Head over to the church at the back and go left into a room with many jars. Now it's time to leave, but before you leave, pay one last visit to Sancho in his little house.

Check the jar for a Seed of Life and the dresser for a pair of Boxer Shorts. You're all ready this time, so leave the castle and walk east, then north to a cave.

Riteof Passage Inside this cave, head north and you'll see four blue doors at the back. The rightmost one has a bird symbol in front of it.

Go through that one and step on the switch on the ground until the two bird statues are facing each other. Leave the room and you'll notice the bird symbol has switched place.

Go through the second door which has the symbol and step on the switch here too until the bird statues are facing.

Leave the room and the place will have changed. Head south and down the stairway, then proceed all the way north for a chest containing a Mini medal.

Continue left to a room with a gate, a rock, and a switch. Push the rock up, then right so it's positionned straight below the switch.

Then step on the switch to open the gate and all the water will flow down. You'd normally be pushed away by the water, but you'll be held in place thanks to the rock behind you.

Wait for the water to all go, then head up to the chest ahead and open it to obtain a suit of Spiked Armour. Go down behind the door and step on the left switch in the next room to open a passage.

Go down again to the next floor. Here, step on the right or left switch in front of you, then head to the northeast corner and step on the top switch.

Next, go to the northwest corner and step on the left or right switch, then head back down and proceed through the middle path which should now be clear.

Pick up the Royal Insignia , then start heading back. You'll be stopped by two mysterious individuals. I found them very hard to defeat; the Robbin Hood deals lots of damage and quickly killed all my monsters.

Try to keep them alive as long as possible and take down the right foe first since he has few HP, then take on the bad guy, who will also try to heal himself at times.

Cast spells on him to lower his defence and try to put him to sleep or anything that could help you, then keep on attacking and healing until he's down.

Now exit the dungeon and return to Gotha. Abduction At The Castle Show the insignia to the king, then speak with everyone downstairs and go back upstairs In the night, go check on your wife, then take the Talaria in the chancellor's room Use the Talaria to warp to Northminster, then walk north to find a tower Work your way to the top of the tower, pull both levers, then cross the drawbridge Speak with the chancellor, then go upstairs to defeat the bosses and speak with your wife Gotha Castle When you arrive back at the castle, go see the king to show him the royal insignia, then the maid will inform you that the time has come.

Talk to your wife upstairs, then return downstairs and speak with everyone in the room, including the guards, Sancho and the king.

You'll then be called back upstairs to name your babies. When you're done, go back downstairs for the crowning ceremony. You'll awaken that night; head back up to your room, only to discover your wife is gone.

After the meeting downstairs is over, go into the chancellor's room in the top-right corner of the second floor and take a look inside the dresser to find a pair of Talaria.

Now leave the castle and use the Talaria outside to be warped to Northminster. Resurrecting fallen party members is very cheap here, so use the opportunity if you need.

Rest and save, then head directly north on the world map to find a large tower. Tower of Treasures As you enter the area, you'll see three doors to the tower.

Start with the rightmost one and take the stairs up. Defeat the enemy, then step in the warp and open the two chests for a Seed of Strength and a Legerdemantle.

Also break the left pot below for a Mini medal the right one is a monster. Now step in either of the warps and up the stairs to the next room.

Here you must walk between the spikes to get to the treasure chest and to the right stairway. Simply walk a bit left, then up and right to reach the chest which contains a Kamikazee Bracer , then go around the right side of the room following the wall to reach the eastern stairs.

Continue up the two next flights of stairs on the right, then exit south to be outside and climb down the ladder to get to a room with thee chests holding a phial of Magic Water , gold coins and a Mimic which could drop a Mini medal.

Now return to the room with the spikes and go all the left to the extremetity of the room, up and then right to reach the left staircase.

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